Tech education done right.

The Gourmet Pixel team are excited to announce that we will be working with 3 of the winning teams of the Apps For Good competition, to develop their ideas into commercial apps.

Update Two: 22nd Sept 2015

Work on the apps has progressed well, with the kids continuing to provide mood boards and feedback during their summer holiday break from school.
Unfortunately in August, there was a big reshuffle with the apps that we would be developing. The other app development company went into liquidation, leaving the 4 apps that they were due to develop in limbo.
Rachel of Apps for Good knew an indie developer that could handle the World of Atoms app, therefore we took on the Garden King app.
We were sad to not continue working on the World of Atoms app, but trust that it is in capable hands. Plus the bonus is that we get to work on another great app concept, to bring it to the world.

Right now the kids are deep in discussion and we are awaiting sign-off on the initial scope, branding and styling of the apps and logos.

Some images below of work in progress:

Initial Branding and styling for the Garden King app.
Initial Branding and styling for the WeKonnekt app.
Initial Branding and styling for the Bookd app.

Update One: 22nd June 2015

Congratulations to all the kids who took part in the competition.

22nd June 2015:

Apps for Good is an open-source technology education movement that partners with educators in schools and learning centres to deliver their course to young people 10-18 years of age.

Each year they hold the Apps for Good Awards, a nation-wide competition in which the top student app teams from across the UK compete to have their apps launched commercially with the support of Apps for Good and our sponsors.

Debbie Forster, co-CEO of Apps for Good:
“At Apps for Good we want to change technology education forever: to turn young tech consumers into tech creators and prepare them to tackle the 21st century workplace. Our course teaches not only digital skills, but also arms students with essential real-world skills such as teamwork, problem solving, confidence and resilience.”

“The innovation displayed in this year’s entries demonstrates not just the potential for young people to succeed, but their passion to use technology to change their world for good.”

The winners were announced at the Barbican Centre on Thursday night. Our team will be working with the students over the next 6 months with the apps launching in the New Year.

Here are the pitch videos from the 3 teams we will be working with.

My World of Atoms

Who Cares?